Nawulf - A Hybrid VRChat Avatar (PC + FT) - Good & Quest Coming Soon!
Introducing Nawulf
Meet Nawulf, an extremely customizable dual Human and Furry VRChat Avatar with details everywhere and more features than you can count.
Furry? Human? Both.
With Nawulf, you don't have to pick just one. Quickly swap between either version in game with a single button that transitions you from one to the other, keeping every single adjustment you've made. How can this all fit in a performative package? See below.
Face Tracking Support
Nawulf uses VRCFT's Unified Expressions to have maximum compatibility across different face tracking devices and interfaces.
Swords, a Kunai, Hand Trails and More
Nawulf comes with a matching set of expertly crafted Swords & a Kunai built for swiftly taking out his enemies. All extras are tied to the main hue shift to match your style and some of the extras have additional customization.
- Two Swords with Swipe effects, Trails & Particles, and World Drop
- A Kunai you can Throw, Flip, and Spin with Trails & Particles
- Hand Trails that get longer the faster you move them
- A Moon Spring Joint with dark clouds & an electric trail
- GPU Particles that are extra springy
- A smooth Marker that can be used ambidextrously, with the ability to attach drawings to yourself
Clothing and Accessory Options
Nawulf's Clothing and Accessories use high quality scratch PBR (Physical Based Rendering) textures which result in incredible details that work with the environment you're in, ultimately making him look amazing no matter where you bring him. He has:
- Three tops (Tech Hoodie, Tech T Shirt, Casual Hoodie), Two bottoms (Tech-Punk Pants, Casual Joggers)
- 21 individually toggle-able accessories
- Dissolve Animations for almost all toggles
So Much Stylization
You can make Nawulf truly yours with his near limitless levels of stylization. All of his stylization is easily adjustable in game to quickly suit your needs, which syncs and saves between both versions.
- Choose between 8 preset outfits and 15 preset colors that all look unique and stylish, with color combinations you've never seen on any other avatar before
- Want to pick out your own colors? Use his Two-Tone Hue Shift system to create a combination of colors completely unique to you, with independent sliders for the eyes
- The Human & Furry versions have Separate Hair Styles unique to each version to fit the species properly
- LOADS of Hair / Fur Color Customization. Individual Hue, Saturation, and Brightness sliders. Black and Colored Hair Tip toggles, with a slider for the Colored Tips. All hair / fur color adjustments sync between both versions
- Dig a white outfit more than black? Individually change the color of the Tech Hoodie, Tech T Shirt, Tech-Punk Pants, or Accessories to their white alternatives
- Want to pick out a color for your casual fit? There's individual Hue, Saturation, and Brightness sliders that allow you to have any color you desire
- Tons of Outfits and Colors not enough? He also has a Skin Tone slider, an Outlines toggle, Black / Natural Nail and Paw colors, a Tattoo toggle, two Face Marking toggles, and Audio Link
Contacts and Facial Expressions
Nawulf has a wide array of facial expressions, moving parts and loads of interactions
- 15 Total Expressions, with the default grip being empty to avoid typical annoying permanent-expressions
- Anti-Poke in each eye to avoid eye pokes, Head Pats, Ear/Tail Grabs, and a Nose Boop
- Ear Twitches, Tail Wag Speed Changes that match expressions, and Custom Blinking (Normal blinks and rare Double blinks)
Full, Good, and Quest Compatible Versions
Does Nawulf have Good and Quest versions too? Not yet, but SOON. He will have two more packages that contain so many of the same features the full version has. Things like Clothing & Accessory toggles, Hue Shifts, Hair Stylization, and much more. Each package will contain multiple versions that allow you to customize your avatar to almost any configuration you can have with the Full versions.
Performance Stats and Optimization
Using Nawulf, you will never be the reason anyone drops tons of frames. All of the bullet point stats below are for his base avatar without extras.
- His only "Very Poor" rating is Polygons at 194,617. For two completely unique avatars packed into one with the amount of options and customization you have access to, this number is a feat
- He takes heavy advantage of UV Discard which allows him to have a low Skinned Mesh Renderers count of only 7, and takes advantage of Texture Atlasing to have a Material Count as low as 9. If he were using traditional toggle methods, these numbers could be up to 32 Skinned Meshes and Materials for his base and clothing/accessories alone, oof
- With all of these options and toggles, a typical Animator layer could go close to 100 individual layers which would hugely impact performance (read benchmarks here), so he uses a single Direct Blend Tree to compact it all down to just 24 layers - Most of which are made up by toys that can be easily removed
- He also only has 3 "Poor" rated stats, which include 27 Phys Bone Components, 149 Phys Bone Transform count, and 138.54 MB Texture Memory which can easily be brought down by reducing three 4k textures, leaving you with 90.54 MB. The rest of his stats are medium rated or better
What does all of this mean in not-nerd terms?
40 people in a world could be using the full version of Nawulf before the average player's game ran below 60 FPS, using benchmarks conducted on a system running a 3060 Ti and an i5-12600K.
Credits
Nawulf's creation wouldn't have been possible without the help of the people below,
Niyumi for creating the base furry texture, providing tons of invaluable input, and being the best partner i could ever ask for š
Loq for lots of help with QA testing š
FormulaRats for being an amazing dancer for the showcase š¶
Nawulf also uses assets by other creators in the community which you can find below,
Human Face by cicieaaa
Body by .rhoda.
Furry Parts and Hair Texture by zinpia
Jerry's Face Tracking Template by Adjerry91
Skin Matcap by Small Robot Studio
Marker, Rigidbody Throw, and Sword Swipe by VRLabs
GoGo Loco by franada#0001
GPU Particles by Quantum#0846
Almost all of these assets have been heavily edited. Please do not use their edits on your commercial avatars, and please purchase the assets from their original creator(s) if you want to use them in your own projects. All other assets were created from scratch, by Nawty.
Terms, Conditions, and FAQ
https://www.nawty.dev/terms-and-conditions
Thank you.
You'll receive 4 Zipped Unity Packages with easy to use scenes that are ready to upload, detailed upload instructions, and an optional Upload Thumbnail